Game
Phantomverse RECODED

10 months ago

Phantomverse RECODED will be easier than Phantomverse OPs for the most part since player damage will actually stack by using the Scarlet OPs damage system




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Game been pretty dry right now so here's the new GUI design as well as the hp redo from the poll

Warning screen

More progress on this game. Starting to code enemies, the assign custom block is nearly half the size of the old one even though it has more features. That as well as changing the tutorial theme. Last one felt too janky for the game.

Ok ok ok ok guys im pinning this comment later. Progress on this game is sooo slow so like, if I don't finish the first 45 waves by the end of the year, im low-key like cutting my balls of or going on hunger strike idk

The dialogue sprites (+ some overworld sprites) have been finished. I'll be refining the game's code for the entirety of next week, and will start actual content after that. Update is before september 2025..

ar ar ar ar mateys im making sean a girl im changing him back to sarah from phantomverse ops....... 3rd design revamp coming up....!!!!

Main menu WIP, and yes the dangos are actually animated

There MIGHT be a bugfix update regarding people getting their data reset by saving progress before playing the actual game, as well as a small chance of me adding the next boss (dust!determined7.rbxl) in the game this month.

Game is now in full development until February

New Stats Revamp, the new coin tier's rarest spawn, and Vector!Sans's stats shown in Ultra Low Detail Mode