
Player Assist work in progress. Close, long, and mid range attacks. #gamedev #godstear #madewithunity
Next up
Gameplay footage of Eggo City. #gamedev #screenshotsaturday
Speed Up tiles will boost any gnome that walks on it. It adds pressure to the player. Combined with the Shaman's HP boost ability the player will really need to up their game in order to overcome the wave. #gamedev #screenshotsaturday
The journey is almost complete! Check out this comparison images of the mobile version and the new and enhanced version for PC. #gamedev #screenshotsaturday
Made some adjustments to the boss AI so that the fight is more strategic, less spammy. This is meant to be the first boss encounter. What do you guys think?
@Distant-Dimensions ![]()
is a Jolter to Watch, self-taught 3D & 2D Artist, Animator, and Game Developer! Follow @Distant-Dimensions
![]()
before the quest ends on December 9 and you'll get Coins!
Float like a butterfly, sting like a bee. #gamedev #metroidvania #godstear
Combat test with the Player Assist system. It can get frantic! #gamedev #screenshotsaturday #madewithunity
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @souptaels ![]()
to open today's slot on the calendar.
Started prototyping the Player Assist feature. With a press of a button you can summon party members that will perform their special attacks. I know it looks like Ender Lillies but my inspiration was the Marvel vs Capcom games.












0 comments