
Next up
*QUACK*
Trying out low-poly 3d modeling
A power managing task in my game.
Arrows are constantly moving on the screen, if they overlap with the specified coordinates, power starts to drain much faster.
It`s a simple system, but I think it will do.
Thoughts?
The Witchspire Art Competition has come to Game Jolt!
To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Complete the #WitchspireArt quest to enter!
Learn more about the art competition: https://bit.ly/WitchspireArtCompetition
Don't miss out on the #WitchspireArt competition!
To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Enter to win an Amazon gift card!
Complete our quest to enter.
Learn more: https://bit.ly/WitchspireArtCompetition
Trying out drawing and shading simple shapes.
Trying out animation
*plop - plop*
















1 comment