
Next up
Day night cycle test along with the late night warning.
We made the game more rogue-like by adding randomly generated rooms, and different types of ponds. Also added the ability to build structures.
this is my first post I'm making a Pikmin-inspired game called MageStar and today after trial and error I've finished the BaseBuilding Mechanics of our game. Any type of criticism is welcome
We’re teaming up with @NEOWIZ_QUEST
to support developers with a narrative game jam! 🤯 The jam kicks off on October 31 in the Game Dev community, so start brainstorming and assemble your team.
Screenshots for the upcoming update for Pond Tale. Which will include the following:
(Article Below)
I added some cool new things to my game.
Your Frogs can have classes now! - So far there's only knight and Archer.
-Spiced up the UI to give it a more natural aesthetic! - You can harvest plants to make them into potions.
- You can lose your crown!
Added dirty frog villages that are housed by dirt frogs, that you can hire by dropping meat! You can also build houses now to strenghten your frog army!
Finally added some Tameable foes its still a wip though.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Pond Tale's Beta Build is out! Feel free to try it out and give us feedback.











5 comments