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34
Game
KRISTAL: Battle Mode
3 months ago

Preview 5:

New room with faster encounter rates.

The enemies and music are from Final Fantasy Mystic Quest (just started playing it)

These enemies WILL NOT give EXP, but with drop GOLD and items to be sold.

Bug fixed the menus and maps.

New Battle BG.




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June 1st Mini Status Update

The Stat Menu has been reworked entirely, and a new Config option has been added for ease of access.

Mini Status Update

Fully fleshed out the ACT/SKILL menu swap function.

Added a new spell to the Vessel's SKILL menu.

Fixed a few bugs.

Finalized the SavePoint menu.

Thanks to @AlexAndIndy , @KreeperKilla551 , and @Fortniteballsfunny for being Playtesters!

I did a complete overhaul of the Deltatale Library's TP system, as well as added a configuration that allows you to switch between Character color Battle UI, and the regular Undertale one. How's it look?

This will be the new thumbnail for Kristal Battle Mode.

Took me 3 hours, but DAMN was it worth it.

Loox has been added into the game, and I'm also working on a single room for hardmode enemies.

FINAL UPDATE BEFORE DELTARUNE CH3 & 4

Fully customized the Save Menu, as well as made it more Undertale-esqe.

Added CRIT hits, dealing 1.25 damage for single reticle weapons.

Added a toggled ACT/SKILL menu in battle. (Up and down to alternate)

The Game select menu as of now. After a bit of refinement and bug fixing, this will be available to play as a triple game EXE/Love file (For PC and Mac users).

As some forward transparency, each update will add 3 additional games.

Mini Status Update 5

After weeks of studying, I've figured out how to create fully functional critical hits with single reticle weapons.

Anyway:

- Added working Single reticle weapons critical hits

- Added low HP and DOWN colors for Multi/Single Battles.

Status Update

I've customized the CELL menus, giving each menu special "Soul" sprites corresponding to their origin.

I've also FINALLY added Static encounters to the battle rooms.

Mini Status Update 4

The Battle UI has been completely redone. This UI supports both Single Party and Multi Party battles.