Game
Homeworld Takedown
3 years ago

Progress on stage 2 and changes to stage 1!


Just started work on stage 2! There's a lot to be done since this stage has a boss so it might take a while to complete. More info about stage 2 at a future date. Stage 1 is getting reworked and getting a new enemy! The stage will start out with 2 basic enemies then the next wave will introduce the new enemy, wave 3 will have the square enemy then wave 4 will boost the numbers on all enemies. This should make it more interesting. You won't find out about the new enemy until closer to the demo release.

I've been working on some bug fixes and adding the rest of the sfx. I have a "playable" test build that I was going to send to testers but it has a few bugs that need squashed first. All in all development is going well and I can't wait for you all to see the work I've done!



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A doodle I did based off of some Homeworld Takedown concept art!

Some new ship designs/concepts (wip)

WEAPONS

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Getting closer!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Progress!

I'm about to start on the fun stuff!

Our first post is a gif because we are BRAVE It's not moving in the preview but here we goooooo

I'm tired... (Warning the audio is not what I would call balanced lmao)