Game
Homeworld Takedown
3 years ago

Progress on stage 2 and changes to stage 1!


Just started work on stage 2! There's a lot to be done since this stage has a boss so it might take a while to complete. More info about stage 2 at a future date. Stage 1 is getting reworked and getting a new enemy! The stage will start out with 2 basic enemies then the next wave will introduce the new enemy, wave 3 will have the square enemy then wave 4 will boost the numbers on all enemies. This should make it more interesting. You won't find out about the new enemy until closer to the demo release.

I've been working on some bug fixes and adding the rest of the sfx. I have a "playable" test build that I was going to send to testers but it has a few bugs that need squashed first. All in all development is going well and I can't wait for you all to see the work I've done!



0 comments

Loading...

Next up

(wip)

WEAPONS

Getting closer!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Rebooted the project using Godot!

Follow @Finji on Game Jolt!

They publish a bunch of cool video games and make some themselves too! They're currently working on developing Usual June (https://gamejolt.com/games/usualjune/999157).

Concept turret design for stage 3!

This year?

@VuVuuInc is a Jolter to Watchand solo game dev who created 6 games including Tiny Terraces! Follow @VuVuuInc before the quest ends on July 22 and you'll get Coins!

I might have found the dumbest solution to handle ellipse/circle collisions