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35
Game
JICE
10 months ago

Progress on the tutorial part of the first level. Sarin tells the player how to jump and slide =]




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Wire now can grab enemies, to make it easier to shoot them up close!

Made it so any mesh can now become a throwable. Here I am throwing a cookie and a trashcan

Throwing cake at a robot aka another type of weapon - pieces of environment scattered around level that can be picked up and launched at things.

We have a question and we wanna know: What's the coolest easter egg you've ever seen in a game? Complete the quest and you'll get 100 Coins!

Watch out! Too late.. It's always fun when enemies can deal friendly fire to each other

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Progress on the new weapon - wire-whip! Decided on the middle ground between making it a full physics-based effect and a mesh. Like it so far, but there are still some other quirks left to flesh out

Some clean up. These are graphs for one of the master materials used in the game, before and after. Added some functionality and finally made use of the named reroute nodes to get rid of all those noodles.

This week's Fan Art Friday celebrates #CronosNewDawn

Accept the quest in your quest log to get started.

GJ Pro-Tip: Not sure what to make? Check out the game's Steam page for inspo: https://bit.ly/cronos-steam

Made some bread piles for robots to throw their cooked toasts in!