8 months ago

pvz doodles from january 8 2024




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Udpate I've made flowers and 1 tree so far. and also I don't understand why my project is lagging. i've literally done everything, but the fps is just under 50 on the scene. (drx11)

maybe the material is too complex, but i put a bunch of swither

I WAS ABLE TO, I DISABLED A LOT OF THINGS, RE-TICKED ABOUT 20 CHECKBOXES AND NOW THE PROJECT DOESN'T LAG!

Not a lot of progress, solved all sorts of problems, but sort of solved everything and now I'm free completely until January 10. I'll spend more time, but for now a little progress.

@AnubiArts is a Jolter to Watch! They post great pixel and low poly art! Follow them before the quest ends on December 31 and you'll get Coins!

grass update

Our 2024 Advent Calendar has opened! Day 22: @Eddykavito is a great Creator who posts fan art celebrating games like Sonic, Resident Evil, and more! Accept the quest and give them a follow to get Coins and a seasonal sticker!

created new materials, fall damage is now scaled by height, finished grass Oh, the difficultie. I kind of outlined a plan of what I want from the game, but to understand where to start is difficult.

Well, making vegetation is incredibly fun all that's left is to make fallen leaves, branches, rocks, stumps maybe, lots of small trees, birch, spruce and a lot more... but it's gonna be one of the most beautiful slenderman games ever made (not reallyXd)

Our 2024 Advent Calendar has opened! Day 23: @Distant-Dimensions is a great Creator who creates 2D and 3D art and animations! They're also a game dev and music producer! Accept the quest and give them a follow to get Coins and a seasonal sticker!

I made more trees, more optimization. at this density I got 50-70 at almost max settings Also when dlss is released for 5.5 I will add it to the project at once. but I will not rely only on it