1 year ago

Quick smash up of some existing code to make it so you can customise NPC houses, needs a bunch of work!
The Destroy Option doesn't work (it selects the House be default), it's also not checking for collision, only if over a house

#gameDev #goblins




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Oh no, it's sick

It's nearly 6am, I gotta sleep "I don't think so" - OneShortEye and Summoning Salt urghhh

Happy November everyone!

Super slow month since I took a few days off for my birthday, and spent a lot of time making new sprites which doesn't really require much write up.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

DING!

I guess everyday is a Friday when it's a #FanArtFriday! This one's my most recent art of Majora's Mask

Happy Sunday everyone! I hope you're well! Family is all back so I got Sunday Lunch today!

Also, so many shiny maonkeys!

Time to get back to Progress Post!

Please take care, do your best and remember you're all awesome and unstoppable in your goals!

OH! Different way of doing it.

11 lines of code, no randomness needed to stop them bouncing forever up and down!

This still means individual objects for the balls and bouncers, but no physics engine definitely means this is possible for minigames!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

I am behind on progress post but need sleep.

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Even with the new ones, I'm still probably going to have to add tabs to swap between types