2 years ago

Rain looks better now, the splash area is more connected to the weather position.

Also I might have fixed the Depth issue where it would rain on the side of objects?

I'm setting it to the bottom of the emitter box, then taking off 2 cells height?


One more cup of coffee...



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WOOP!

Updating water, added some stuff to make things more visually pleasing. I think I need the tint back or maybe to try different blending. Kinda want to try a displacement map again instead of the directional movement? Need to find that again. (laptop gif)

Adding a key system for Gates and stuff (on top of the existing Button system which is now over-rided by keys) I can also have other conditions like a specific number of enemies need to be killed before they open.

Need to fix the collision detection.

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Ooo pretty!

Opera GX's #GXNailArt competition has arrived on Game Jolt!

You might have missed Worlds, but you can still be a winner. Take part in the #GXNailArt contest to have a chance to win Riot Points!

Get started by completing our #GXNailArt quests!

OMGOSH, don't sleep on this quest!!!

Shame you can't go over 7 charges

Nothing I make will ever be better than the tiny birbs

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Quick and dirty Quest system and UI. No idea how to do strike through text so I just added [DONE] to the completed tasks.