Game
TurboTime GX


1 month ago

RE-DEV LOG - 001:

Reconstruction in progress from the error opening. With the deep data with Atom file data to copied the last use of the programming. TurboTime is in progress to fix-up.

#gamedev #GJAsks #RetroGameDay #TobiKomi




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The Racers are coming close to the top. #Turbotime #TobiKomi

Full Hour Loop here:

https://youtu.be/au2Gfbq5ZO0?si=jJOiYXs4N7qPz_Vw

After three worlds to go through time rest up before next move on.

#SuperMarioBros #3d #camp #darkfantasy #JoltidayCharacter

RE-DEV LOG - 002: Layered Kart

By minimize the bytes numbers by going on layers in sprites. That I worked on the player's kart to be coded with color including the opponents.

#GJASKS #gamedev #TobiKomi

Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy! 

Wishlist the game now: https://bit.ly/LuckyTowerUltimate

#GXNailArt Call in the Jolt Critters.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

All carts goes in the same path in line. One of the pushed back behind and come up forward in order.

The makers would pull the guide to them and to the next.

#dev

#TurboTime GX project has an ERROR to load a file. The game will be recreate and replicate the original from their codes while using ATOM format management.

"Computer updates: all files will be transfer to a SSD drive until the shipping."

- J. T. Lenard

My game in 50 seconds #indiedev #Gamedev #steam

Re-Dev Log: 005

Five years till, giving TurboTime an original vinyl title instead in Namco's design reference nor a rom hackfrom the original.

Now to re-order the decal print to start with the live build.

#art #gamedevelopment #tobikomi