Game
TurboTime GX
12 hours ago

Re-DEV LOG: 006

I found TurboTime the arcade live build and the project itself still stable until the building of the arcade cabinet.

#GJASKS #gamedev #gamedevelopment #tobikomi




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All carts goes in the same path in line. One of the pushed back behind and come up forward in order.

The makers would pull the guide to them and to the next.

#dev

RE-DEV LOG - 001:

Reconstruction in progress from the error opening. With the deep data with Atom file data to copied the last use of the programming. TurboTime is in progress to fix-up.

#gamedev #GJAsks #RetroGameDay #TobiKomi

RE-DEV LOG - 002: Layered Kart

By minimize the bytes numbers by going on layers in sprites. That I worked on the player's kart to be coded with color including the opponents.

#GJASKS #gamedev #TobiKomi

Moonlight Peaks is a life-sim where you can live your magical farm life! ✨

Don't miss out on completing our quests celebrating the game to get sticker packs, coins, and more!

Play the FREE demo: https://bit.ly/MoonlightPeaks

3d Printing the #TurboTime Vinyl Figure Prototype.

#3d #irl #3DPrinting #retro

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

NEWS!

TurboTime GX - Endless Arcade DEMO is now released.

Now you can play it in endless tracks in cycles to be the best racer!

#TurboTime #TobiKomi

Re-Dev Log: 005

Five years till, giving TurboTime an original vinyl title instead in Namco's design reference nor a rom hackfrom the original.

Now to re-order the decal print to start with the live build.

#art #gamedevelopment #tobikomi

My game in 50 seconds #indiedev #Gamedev #steam

Nail design from my novel each of them has their glow color under the UV light. Six set of glow colors as you decide to put on. Made in Fyine's design.

#GXNailArt #original