
Redemption of the Damned. Devlog #3. Holy Cross etc.
In addition to a sword and a firearm, the standard hunter's inventory will include other objects that help in the fight against evil spirits - holy cross and holy water, a torch, wooden stakes.
Next up
#UnrealEngine DevDiary: quest and dialogue systems. A small example of the fusion of the quest system and the dialogue system. Playback of soundtracks and specific animations is also provided, but you can't see it on the video. Just trust us :)
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Weโre teaming up with Neowiz to support developers with a narrative game jam!ย The jam kicks off October 31 in the Game Dev community, so join the community and assemble your team: https://gamejolt.com/c/gamedev
Happy to show the significant progress in development of "RoD" for the last monthes. https://www.youtube.com/watch?v=qgrW9fZIzeo&t=4s
Here we focused on improved visual&sound effects when causing and receiving damage, using weapons; improved enemy animations; UX/UI system core.
Bunnies are quite energetic, but none more so than Fluffyroll! Merchant, teacher, and babysitter to many children! ๐
She's a great role model for the kids, like a cool aunt! ๐
"Federation77" VR arena-shooter released on Steam! Main hero lives in a sleeping area of the city of M and goes out to meet his "favorite" neighbors. Morality of this people has fallen, this city is a goddamn ghetto... On Steam: https://store.steampowered.com/app/1620410/Federation77
0 comments