#survival DevDiary: Damage system.
It's one of the main issues when working out the mechanics of melee weapons.
The trick of the method shown in the video lies in the almost complete correspondence of the movement of the weapon to inflicting damage.
Next up
Happy #WIPWednesday!
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Making some art?
Practicing a song?
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#UnrealEngine DevDiary: quest and dialogue systems. A small example of the fusion of the quest system and the dialogue system. Playback of soundtracks and specific animations is also provided, but you can't see it on the video. Just trust us :)
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
"Federation77" VR arena-shooter released on Steam! Main hero lives in a sleeping area of the city of M and goes out to meet his "favorite" neighbors. Morality of this people has fallen, this city is a goddamn ghetto... On Steam: https://store.steampowered.com/app/1620410/Federation77
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