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Yo, this is really interesting and it seems well done and accurate... how much for a demo playable build? :)

It's great that there are people who find a couple of minutes of their time to come here and leave honest and useful opinion.
If you are one of them, just know, we appreciate and remember it.

Working hard to make you scary.

You are a field doctor's assistant who was heading to a distant village to help local peasants. Someone attacked your stagecoach and you wake up in a mass grave, being the only survivor. Curb your fear because you are waiting for facing incredible beasts and monsters, and you are only human.

The brutal and dangerous world of Redemption of the Damned will not give the chance to slack off, the slightest mistake may be the last. Remember: you are just a simple person and your opponents are creepy monsters from fairy tales and legends that turned out to be a deadly reality.

SURVIVE
In the first turn the enemy is dangerous not by the number. Even among people there are those who themselves want to see how the world is ablaze. Learn supernatural hunting techniques and help the locals. Don't forget about yourself, because you also need water, food and sleep. But the most important thing is not to go crazy.

EXPLORE
The RoD world is much bigger than it seems. How many secrets lie in forgotten but not abandoned ruins? How many answers can you find in the dark corners of the world around you? But you need to be careful and attentive, because mortal danger is everywhere.

HUNT
You will have to hunt dangerous beasts and supernatural monsters - ordinary weapons will not help much. Carefully study your enemy, prepare thoroughly and remember the most important rule of any hunter - "always finish the fallen creature, without giving a chance for revenge".

WATCH YOUR BACK
In addition to ordinary monsters, there are those who remain in the shadows. Those about whom the legends have been made during the centuries. Standard methods cannot cope with this. Use the changing daytime to get an advantage. Keep an eye on the moon phases and be aware of the fact that anything can go not according to the plan.

#horror #adventure #survival #mythology #monsters



all-ages
Cartoon Violence
Realistic Violence
Realistic Bloodshed

🕳 The Black Abyss is one of the locations in our future PC survival horror game, part of a large multi-level dungeon, along with the catacombs, caves, churches...

https://www.youtube.com/watch?v=TgK8GJj2IiU

Find in Steam to add in your wishlist!

Redemption of the Damned. DevDiary: abyss
The Black Abyss is one of the locations in "Redemption of the Damned", which is part of a large multi-level dungeon, along with the catacombs, caves, churche...
https://www.youtube.com/watch?v=TgK8GJj2IiU

Some news about the ongoing work on future "Redemption of the Damned" PC survival.
Gamepad support was added a month ago.
One of novelties - a fire wall. For the gamers that like to go where developers don't want them to be :)

https://www.youtube.com/watch?v=B33eUgAc3ZA

Redemption of the Damned. DevDiary: fire wall
Wanna play this game? Do the most important now - add in wishlist (https://store.steampowered.com/app/1620420/Redemption_of_the_Damned).Now we are working wi...
https://www.youtube.com/watch?v=B33eUgAc3ZA

Happy to show the significant progress in development of "RoD" for the last monthes.

https://www.youtube.com/watch?v=qgrW9fZIzeo&t=4s

Here we focused on improved visual&sound effects when causing and receiving damage, using weapons; improved enemy animations; UX/UI system core.

Redemption of the Damned. Action improvements.
Significant progress in "Redemption of the Damned" development. Here we focused on: - improved visual and sound effects when causing and receiving damage, us...
https://www.youtube.com/watch?v=qgrW9fZIzeo

"Redemption of the Damned": dynamic fog density

Despite everything, #ua MiroWin's work on the #RoD continues.
Video shows current result in work with dynamic density of the fog when changing altitude of the main hero's location.

https://www.youtube.com/watch?v=QAASWrvj0yA

Redemption of the Damned. DevDiary: dynamic fog density.
Despite everything, MiroWin studio's work on the project "Redemption of the Damned" continues. And it continues, of course, also until victory! 🇺🇦For examp...
https://www.youtube.com/watch?v=QAASWrvj0yA

"Redemption of the Damned": selector.

The universal selector will allow to quickly switch between the hunter's weapons and tools right in combat.

https://www.youtube.com/watch?v=zhKNCQvR52s

#gamedev #UE4 #survival

Redemption of the Damned. DevDiary: selector.
WISHLIST THE GAME: https://store.steampowered.com/app/1620420/Redemption_of_the_Damned/?utm_source=ytubeWorking on the interaction with equipment and optimiz...
https://www.youtube.com/watch?v=zhKNCQvR52s