Game
Skrot

4 years ago

Release 0.12 is now out! This is the largest update so far. I've implemented saving and loading, as well as a ton of content. You can now chop down trees to build with planks. This is still under-developed, so there will be more building content soon.




3 comments

Loading...

Next up

For the architecture of the game, I used Archimesh in Blender. While the tool has some flaws that make it slightly inconvinient for game development, I highly recommend it for some quick prototyping. In the future I will make my own building editor.

The geiger counter is used to find the cursed object. Several objects might show radioactivity, but only one object is the cursed object. Use in combination with the EFM-reader to find the correct object, and burn it to exorcise the ghost!

Got all this beautiful water and even swimming physics but it will never be used since the entire game is indoors. Funny to see how the game changes over time and what kind of creations become obsolete.

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

Check out https://3dtextures.me/ for some stunning free-to-use high quality textures! I have used several textures for the models in my blind horror game, which you should also check out!

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

With the help of a great artist, I've done a rebrand of the game to make it seem a little bit more attractive. You can find more art from this artist called Hygge at https://www.deviantart.com/hyggetheartist Also, check out my game which is now called CAECUS.

A new release is out! This update is mostly a rework on the tile system to make it look better. No longer will dirt paths have hard edges!

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Currently working on a saving/loading system. This is tricky. I hope I will be able to get out a release very soon! In the meantime, enjoy this snapshot of me testing out some new features!