Game
Skrot

4 years ago

Release 0.12 is now out! This is the largest update so far. I've implemented saving and loading, as well as a ton of content. You can now chop down trees to build with planks. This is still under-developed, so there will be more building content soon.




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My drawing skills are not the greatest, but instead of trying to draw something that looks very pretty, I just embrace my lack of skill and draw in an extremely simplistic style. These are all the images used for the tutorial.

The geiger counter is used to find the cursed object. Several objects might show radioactivity, but only one object is the cursed object. Use in combination with the EFM-reader to find the correct object, and burn it to exorcise the ghost!

With the help of a great artist, I've done a rebrand of the game to make it seem a little bit more attractive. You can find more art from this artist called Hygge at https://www.deviantart.com/hyggetheartist Also, check out my game which is now called CAECUS.

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

I finally managed to release the newest patch, version 0.4.0! With big improvements to graphics and gameplay, it's the perfect time to start playing. You can find the game on https://eirix.itch.io/exorcists

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

A new release is out! This update is mostly a rework on the tile system to make it look better. No longer will dirt paths have hard edges!

Currently working on a saving/loading system. This is tricky. I hope I will be able to get out a release very soon! In the meantime, enjoy this snapshot of me testing out some new features!

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

For the architecture of the game, I used Archimesh in Blender. While the tool has some flaws that make it slightly inconvinient for game development, I highly recommend it for some quick prototyping. In the future I will make my own building editor.