Game
CAECUS

3 years ago

Check out https://3dtextures.me/ for some stunning free-to-use high quality textures! I have used several textures for the models in my blind horror game, which you should also check out!




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Got all this beautiful water and even swimming physics but it will never be used since the entire game is indoors. Funny to see how the game changes over time and what kind of creations become obsolete.

My drawing skills are not the greatest, but instead of trying to draw something that looks very pretty, I just embrace my lack of skill and draw in an extremely simplistic style. These are all the images used for the tutorial.

The geiger counter is used to find the cursed object. Several objects might show radioactivity, but only one object is the cursed object. Use in combination with the EFM-reader to find the correct object, and burn it to exorcise the ghost!

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

There's still time for YOU to be part of it. Check your quest log to get started.

All artists are tagged below! 🔽

I finally managed to release the newest patch, version 0.4.0! With big improvements to graphics and gameplay, it's the perfect time to start playing. You can find the game on https://eirix.itch.io/exorcists

This week's Fan Art Friday celebrates Five Nights at Freddy's! Accept the quest in your quest log to get started.

I should've known someone would port Skyrim to the tutorial computer... https://eirix.itch.io/exorcists

With the help of a great artist, I've done a rebrand of the game to make it seem a little bit more attractive. You can find more art from this artist called Hygge at https://www.deviantart.com/hyggetheartist Also, check out my game which is now called CAECUS.

This week's #FanArtFriday celebrates the release of #SecretOfTheMimic!

Accept the quest to get started.

For the architecture of the game, I used Archimesh in Blender. While the tool has some flaws that make it slightly inconvinient for game development, I highly recommend it for some quick prototyping. In the future I will make my own building editor.