Game
Immortal Sins
5 years ago

Released a quick hotfix. This fixes a crash during the prologue if the Hints were on.




0 comments

Loading...

Next up

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

Added achievements. Because why not?

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

Something something... Stuff that I worked on.

It's a bit early, but I have something cooking. Keep an eye out.

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Waz zis? An overhauled map? Yes. Coming soon.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Who did this?