Released game demo for Juno RPG, check it out here:
Next up
This is an obstacle which teleports randomly and can damage enemies if it appears on top of them.
The battle system takes inspiration from megaman battle network but functions as its own system.
Summoning system coded into Juno for the full version.
Skill set for rebecca union not final.
Summoning system for Juno Full version, still needs some optimization so it's a while again to go but I'm gonna use it to implement some unique mechanics.
Opera GX's #GXNailArt competition has arrived on Game Jolt!
You might have missed Worlds, but you can still be a winner. Take part in the #GXNailArt contest to have a chance to win Riot Points!
Get started by completing our #GXNailArt quests!
Battle Scene Clip from Juno
@penusbmic ![]()
is a Jolter to Watch and the Worlds Okayest Dad That Pixels! Follow @penusbmic
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before the quest ends on November 25 and you'll get Coins!
Live Battle Grid System I'm working on for rpg maker engines (mv+).
I post frequently on twitter: https://twitter.com/synrec_kaisyl
Finished designing this area, just gotta add a ton of polish to it right now
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl










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