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Undermaker
4 hours ago

Report #32 - 09 March 2026


More tweaking, more showcasing, this time I'm showcasing you the fullscreen with F4 and the borders, these features where already implemented but I think I didn't properly showed them off here.

So here you go, I should probably implement a border feature where you can assign to rooms their border id so when you go to those rooms the border automatically changes to those, and if you don't want to happen, you can just set the border to be persistent on any room, things that you can put on a configuration menu to make stuff work however you want, good for players if they want a specific border, I will work on that but you won't see it in the works anymore.

As for documentation, all the objects have been documented inside the code, I just need to document all scripts and then make guides on how to use this engine, keep working on stuff and bugs that I find and everything will soon be done, I expect probably this month to finish this engine and publish a stable release for you to work on projects, I will also make promotional videos about it and start making fangames with it myself.

Included as well in this video I made a test for a polygon box and made it into an attack, pretty simple and short, but showcases two features, the box itself being able to be defined with points and moved around to make different shapes and the other is the bullets only appearing inside the box by using the mask of the box, very useful indeed for many attacks, line the bones you all like to use in your sanses fights.

Well that's all there's to show for now, more documentation, more testing and features to add, and soon enough this will be complete, thank you all that are still supporting this project, see ya soon.

PD: Please don't use my engine for sans fights ;w; like okay you can but come on~ there are already 100+ sanses already, make an Asgore or something unique!



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With the engine complete, I took some time to make some art to make the thumbnail, header, icon and logos of this project, no more black screen shenanigans

PD: There's a poll on the game page, please check it out I need opinions if possible.

I guess since I got no use to these other 4 ones for now, might as well show them to you all of them.

Yeah yeah I should be coding but I wanted to do these, appreciate them! >:c MYAA!!

Report #31 - 07 March 2026

FUNDRAISER LIVESTREAM #SaveJim

#Devruary

Imma try one of these, "What Game Dev Achievement Are You Most Proud Of?"

I would say this Disbelief Papyrus is the thing I'm most proud of, I'm surprised I even pulled this off in 1 year with the amount of stuff it has, what you guys think?

Undertale, but nothing's wrong.

Report #25 - 21 Feb 2026

Report #23 - 14 Feb 2026

Report #28 - 28 Feb 2026