2 years ago

Rewrote yesterdays draw code to instead of being 2 big blocks to be 1 big block, but in a little <=1 for loop, with fresh variables for second pass!

It might look the same, but under the hood it's WAY better!
Now I must run to the shop before it closes




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3 new card packs! 1 pull of each!

YUS!

Charged Sticker Appreciation Post for October 2025!

(slow laptop gif)

Thank you all so much for your support, it truly means the world to me and helps out so very much.

Thank you.

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Had some spare time yesterday while granny had a friend over, so I spent it catching up on a bunch of Warframe content I never got around to doing.

I've had the Prime version of these frames for years, so this is long overdue.

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

Did a couple 10 pulls yesterday.

Ooo today's pulls!

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

That sucks. I spent ages reworking the draw world code to make it better and it made everything slower

Guess drawing and storing the whole land, then only drawing part of it to the screen, is better than generating only part and drawing it constantly.