Game
Ruby: Huntress of Vale






3 years ago

Ruby: A RWBY Fangame 0.4.1 Released! Contains tons of new content! Read more below:


New in Version 0.4.1:

-Survival Mode changed to Arcade Mode. Play through 35 preset waves as you tour locations across Remnant.

-New Grimm Enemies:

Geist,

Nevermore,

Atlas Paladin Mech (possessed by Geist),

Deathstalker (mini),

Deathstalker (large)

-Cinder Fall as a reoccurring enemy huntsmen.

-New Items:

Aura Potions - Restores Ruby and Weiss Aura

Stamina Drops - Restores a little bit of Stamina

-New Move H,H,H,H,H Ruby uses semblance to quickly get behind opponent ready to strike from behind.

-New Backgrounds

-New in game music from Scott Buckley (www.scottbuckley.com.au)



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This will be the day we we've waited for! "Ruby: Huntress of Vale" v 2.0.2 is now Available! New Ui! New custom voice overs! New tweaked combat mechanics! Xbox controller support! Additional post chapter 3 content! And more!

I always wanted to make an anime style intro for "Ruby: A RWBY Fangame". Now I have one! Built in-engine, like cut scenes of the old 8 & 16 bit era. To save system resources, I made this using existing sprites I already had in the game. Coming soon!

We have all been in shock over the recent news that Rooster Teeth is closing down and the future of RWBY's IP is in question. However, despite of recent events, Huntress of Vale will continue to keep moving forward!

Share with us your #MadeWithFusion games here on Gamejolt in the comments, Fusion made #FNaF fan titles are welcome to join!

Video: https://www.youtube.com/watch?v=OVyjwfF5j6E Progress on playable Yang! Yang functions as a tank. - Higher resistance to being knocked down - Semblance doubles melee attack strength, but drains Stamina (And Aura when depleted) while active.

Simple Localization for Clickteam Fusion 2.5+!

This .mfa includes only the necessary code and tips to implement your own localization system using .csv files to store the texts!

Open the article to get started.

With Ruby: Huntress of Vale I really wanted to build the game around the idea of fighting as a team, instead of fighting solo. First was the inclusion of AI controlled partners, next is the inclusion of tag in support! Coming soon!

Synthetic Onslaught Re-Released?? Apparently packages had been set to private at some point, or maybe have been private for past few years, IDK. I was here upload a bugfix patch, but maybe this may actually release day for most of you... o.O Well enjoy!

New wisp. Whip, perform numerous cuts in front of the character.

New ability. Back Dash, perform a quick dash backwards when on the ground.

Progress with playable Blake!