If you remember the silhouette challenge I did a lil while ago, I decided I'd try starting with a dynamic shape and see if anything inspired me.

I ended up trying a few different shapes before settling on the one I ended up using.

jt24-5-witch-bts-1.png

The third one felt nice and dynamic, and I ended up altering it a bit before getting a more solid form.

As I worked on it, I ended up remembering some (horrifying and tragic) real life witch lore. As you may already know, there were lots of ways in the past of executing "testing" suspected witches. One of them was binding them to a chair and sinking them to the bottom of a lake.

If they drowned, they were innocent. If they didn't, they were a witch. Hence the title of the post. I liked the idea that in trying to kill her, they ended up making her more of a threat than ever. A witch who's entire design is based on the method by witch she "died".

jt24-5-witch-bts-2.png

Whether or not she was a good person in-life, I'm not sure, as there isn't really a world attached to this, and what "magic" and "witches" are varies from setting to setting. But I imagine now she is a force of pure vengeance.

I have some fun ideas for both Vampire and Bat as well, but I was really struggling with the former and ended up giving up lol

Maybe I'll come back to it but we'll see. ^.^

As you can probably see, aside from the whole being bound to a chair thing, many of the witches features are also reminiscent of marine life. Her face and hair somewhat tentacle and squid-like. Her dress like the tail of a fish. Her hat shapes like a shark or dolphins fin.

I said at the start of the month I wanted to practice coming up with more interesting designs, and if this art is any indication I think that practice is coming along really well!

What do you think? ^.^



12 comments

Loading...

Next up

Fight the dead. Fear the living. Collect them all.

The Walking Dead Universe has entered the Game Jolt Shop!

Get 'em now: https://gamejolt.com/#shop

#gjbroadcast

The Amazing World Of Gumball moment. This was fun to draw, unless I remember incorrectly. What does that even mean..

"Rawr " "XD "

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Bandana Dee the Dream Friend

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Chiaki Nanami!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.