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40
2 years ago

"Skyward Bound"

My intent was to give a sensation of flying throughtheheavens. Available at negastar.itch.io/negastarvgm




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Updated version of my chiptune theme, let me know what you think

A side project I'm working on, may use it in the main game at some point.

Been a tad busy lately, but here's a bit of what I'm up to: I've been working on a workaround for view panning in GM:S, using angle and distance instead of margins. So far, it's working well, and I'll be making modifications to get it just right!

I have composed this song!! What do you think?

"Deep Space Chill"

There's something familiar in this tune... can't put a finger on it...

I made this song in honor of my recently dead cat. I composed it while I was crying with a lot of inner anxiety. The song is called "Lorca", which was the name of my poor kitten. I hope you like it...

"After Dark", a party themed tune that intend to use in a game down the road. If you're listening from your phone, I'd suggest using a Bluetooth speaker to get the most out of your listening experience... and crank it up high to get that deep bass kick!

Long video of a hovercar designed in Blender for "Project Hyperdrive", a game I'm preparing to make in the near future.

I have made this song quite sad... What do you think of it?

Made some updates to NF:

•Distance based view panning

•"shootover " object collisions working better

•Walls now become semi-transparent when players walk behind them

•Fixed enemy spawning