
Next up
Dev update: Skill Tech
All playable characters have offensive, defensive, or status affecting tech to help them battle the horde! Working on animations to improve the visual appearance!
"After Dark", a party themed tune that intend to use in a game down the road. If you're listening from your phone, I'd suggest using a Bluetooth speaker to get the most out of your listening experience... and crank it up high to get that deep bass kick!
Good evening! Got a game jam October 1-31 for all skill levels! Check out the details here: https://itch.io/jam/indie-arcade-jam-2025
Akatori is an epic metroidvania where you wield your staff to fight, jump, and explore diverse realms across different eras.
It's also one of the games that's part of Steam Next Fest!
Play the Steam Next Fest demo now: https://bit.ly/Akatori
"Exospheric Groove ", a theme I made a few months back. Let me know what you think.
Did you miss out on any of the games we highlighted from Steam Next Fest? They're all listed in the article. Check out their demos before Next Fest ends!
Made some updates to NF:
•Distance based view panning
•"shootover " object collisions working better
•Walls now become semi-transparent when players walk behind them
•Fixed enemy spawning
"Deep Space Chill"
There's something familiar in this tune... can't put a finger on it...
This is the concept for the first boss in my game, a super heavyweight pro wrestler themed zombie known as Gargantuar.












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