7 months ago

SLORBS!! You've gotta have Slimes in your game, but I think I might want them to be actual animals, so say hi to Slorbs! They are found around Swampy and Dark Grass areas!




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Well I think I've got it sorted? Expanding Buildings now costs resources. I'm going to have to do some work on the cost though, they get real expensive, real fast!

Did a decent rework of how Goblins act when trapped in a walled off area. Previously they'd just teleport out, now they only do that if they're in an object. They now try to recalculate a path, as well as having different path size options.

Happy Sunday Lunch day everyone! I hope you're all well and get to eat some damn fine food today! Take care of yourselves and have a fantastic day!

Happy #WIPWednesday!

Are you working on a game? A song? Something else? Tell us in the comments!

Updated Emote System again.

Player Eating food effect change;

Default: Happy.

If food reduces a stat: Unhappy.

If food has a debuff: Angry!

🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️

Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam

Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…

The jam has cash prizes! 💸💸💸

Added Melons! So round and firm!

Happy 31st birthday to the Mega Drive port of Zero Wing!

https://www.youtube.com/watch?v=hHAfOwsLkHM

Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.

Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam

Buildings now have Material Cost and refund for changing the Wall/Floor types! Also updated the Expansion Cost, making it relative to the current Wall/Floor types.