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Time your button presses to fire massive beams and maintain the flow. Rewards your sense of timing with big damage, and it's good for stress relieving.
My game has been on a large overhaul for the past 2 years, and it is now ready for an early demo release. Player feedback is essential to me, so check it out if you can: https://gamejolt.com/games/projectphantasm/465099
Revisioned demo has been released, check it out here: https://gamejolt.com/games/projectphantasm/465099
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Making things look cooler to make fairy obliteration look flashier and satisfying ughugh
The demo update will include updated visuals, bunch of reworks (again) and a bit of content. The update will come out before next year, probably, maybe, supposedly.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
"Minigames" disguised as labor. Complete for money, fail for dog abuse
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Version 0.2.0 has been released, which introduces side jobs, but mostly some balance and polish. Read the article for a summary.
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