Next up
My game has been on a large overhaul for the past 2 years, and it is now ready for an early demo release. Player feedback is essential to me, so check it out if you can: https://gamejolt.com/games/projectphantasm/465099
Time your button presses to fire massive beams and maintain the flow. Rewards your sense of timing with big damage, and it's good for stress relieving.
A strange ruin has been discovered recently, and it reportedly would inflict physical debilitation and weakening to anyone who approaches it. Not for these two, however, so now they're off to investigate what the deal is.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Revisioned demo has been released, check it out here: https://gamejolt.com/games/projectphantasm/465099
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Sneak peek of another playable character's mechanic. Each playable character's going to have unique gameplay and mechanics to give combat variety. I'll have some character showcases next up. Maybe.
"Minigames" disguised as labor. Complete for money, fail for dog abuse
Small update: The game's progress is going slow and will have an overhaul of different stuff, older version of saves will not work. Thank you for patience. Have a sneak peek of the current rehaul
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