Next up
Time your button presses to fire massive beams and maintain the flow. Rewards your sense of timing with big damage, and it's good for stress relieving.
Revisioned demo has been released, check it out here: https://gamejolt.com/games/projectphantasm/465099
Version 0.2.0 has been released, which introduces side jobs, but mostly some balance and polish. Read the article for a summary.
Making things look cooler to make fairy obliteration look flashier and satisfying ughugh
The demo update will include updated visuals, bunch of reworks (again) and a bit of content. The update will come out before next year, probably, maybe, supposedly.
🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️
Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam
Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…
The jam has cash prizes! 💸💸💸
"Minigames" disguised as labor. Complete for money, fail for dog abuse
Sneak peek of another playable character's mechanic. Each playable character's going to have unique gameplay and mechanics to give combat variety. I'll have some character showcases next up. Maybe.
Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.
Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam
A strange ruin has been discovered recently, and it reportedly would inflict physical debilitation and weakening to anyone who approaches it. Not for these two, however, so now they're off to investigate what the deal is.
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