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Weapon choice #screenshotsaturday! I've added a weapon choice menu before every battle as well as GUI element choice sound effect, so that the player can change weapons and try out different ones
This was a concept art character head for the game, the lore of which I've invented long-long ago. In that period I also drew the whole character body, but it didn't survive through time, sadly
Archer #screenshotsaturday! We've added a mouse pointer to the game and archer enemies!
One #screenshotsaturday less until the Pre-Alpha release of the game! Today I want to show you the main menu for the game.
It's been a long time since the last #screenshotsaturday I posted and this time I want to show you the pause menu, that I made. I am also happy to announce that the series of a next few posts will lead to the Mini-Gladiator's first Pre-Alpha Release!
Avoidant #screenshotsaturday, everyone! I've made enemies jump and Matvey changed the game's palette once again.
For this #screenshotsaturday I want to show you a bow with arrows in action.
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