Next up
Heya my economists!
I've updated the basic menu UI, I think it looks a lot more lively now than it used to! :D
I also added some placeholder music, I think the game already looks so much better!
Heya my specter inspectors!
It's me! Koek! I'm here to say that, specter inspector isn't cancelled, the project is just postponed! I actually have a smaller experiment cooking first, but the game WILL come out!!!
Thank you all so much for your patience <3
After my first ever game (The Jumpless Room) I haven't just been lazying around, I've been experimenting with Unity and making some smaller unpolished projects to test the waters! (here's an example of such a project).
Hello my economists!
I took quite the break from game development, in order to focus on improving my artistic skills. However, I am making a return, and will be working on merchant quest again!
Here's some unrelated recent art I've been drawing!
Hello there my economists! Here to share some progress on the game!
I've learned from my mistakes, and I want to actually work on having a game to show before I start hyping it up!
...Only got test footage though!
Semi-frequent progress impending!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Showing off player 2 😎
What do you think?
Why walk when you can jump?
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
0 comments