2 years ago

So... that last teleportation did not go so well for Mr. Boxy - But don't worry, I will fix him up good as new.




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Working slowly towards something that could be working. Just didn't feel well the recent days and lost a lot of free time I had :(

#raylib

Yesterday I ported my WIP game to the browser! It's now runable on 3 platforms: Windows desktop, browser and the Thumby Color.

Trying to come up with the UI for a turn based combat system, replacing the dexterity game I initially had in mind as the UX on device doesn't work so well. The challenge: The UI must fit on the 128x128 screen.

#gamedev

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Coming up with the UI navigation for the available actions for the turn based combat system that I want to give a try.

It's time for honorable mentions! ๐Ÿž๐ŸŽ‰ [Article!]

Did you know that #raylib comes with an integrated mod music player? I for sure didn't until I stumbled over it. Besides that, this is a demo how I work on my game: start, compile, edit files, recompile. Super quick and simple!

Game is running at 20fps on the device, a good improvement from the 6fps I started at. I focused on the graphics rendering for start, but there are other areas that I want to look into next.

#pixelart #gamedev #optimization

Tiny Terraces is out on Steam! :D

Go check it out ๐ŸŒฟ https://store.steampowered.com/app/3136330?utm_source=gj #indiedev #gamedev #videogames

I added the ability to embed sprites in texts and am now working on implementing the actions for the gameplay.