2 years ago

So... that last teleportation did not go so well for Mr. Boxy - But don't worry, I will fix him up good as new.




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Trying to come up with the UI for a turn based combat system, replacing the dexterity game I initially had in mind as the UX on device doesn't work so well. The challenge: The UI must fit on the 128x128 screen.

#gamedev

Did you know that #raylib comes with an integrated mod music player? I for sure didn't until I stumbled over it. Besides that, this is a demo how I work on my game: start, compile, edit files, recompile. Super quick and simple!

Game is running at 20fps on the device, a good improvement from the 6fps I started at. I focused on the graphics rendering for start, but there are other areas that I want to look into next.

#pixelart #gamedev #optimization

Happy Video Game Day!

July 8 is Video Game Day, a holiday that's obviously close to our hearts at Game Jolt.

Celebrate by completing our quests! They won't be around long, so get the rewards while you can.

After lots of back and forth, I managed to optimize my tree rendering code so that it runs with >30fps on device.

@ryon is a Jolter to Watch, game dev, programmer, and artist who worked on Five Nights at Friedrich's! Follow @ryon before the quest ends on July 15 and you'll get Coins!

I added the ability to embed sprites in texts and am now working on implementing the actions for the gameplay.

UI/UX improvements for the battle menu mainly. Came up with some insults to select as well XD

It’s like…really really hot outside 🥵

Coming up with the UI navigation for the available actions for the turn based combat system that I want to give a try.