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Game
Rise Of The Mage
5 months ago

some decor improvement




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Level changing via portal procedure - very draft character animation

Some lite tuning (camera, movements, location) and core-features: 1. contact damage system and obtacles - thorns, poison geyzers with post effects 2. "Magic vision" - temporary highlights an interactable objects 3. health and mana restoration pools

Just other version of Main music theme

Happy Devruary! Devruary Day 13 celebrates @shadecore ! They're the indie game dev behind Realmshade! We also have a question for the devs of Game Jolt: What feature took way more work than you expected?

I've reworked the control system. I just need to dig up some animations for sideways movement; I've just put in some placeholder ones for now.

@HowlingHamster are long-time Jolters whose upcoming game Sub-Species was just written up by The Escapist!

Celebrate their upcoming game by completing the quest celebrating them!

And more Main theme music!

RPG parameters of any character in game Updated dynamically ("fallout" game style) and via distribution of upgrade points (most common style)

Happy Valentine’s Day! @OperaGX dropped the Valentine’s-inspired game Maximum Load. Guide PC Man through a satisfying install. 🄵

2 quests celebrating the game have entered your log! Play #MaximumLoad here: https://bit.ly/maximumload

Working on character animations with new controller system. Video was recorded at 33% of normal speed