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Game
Forz'o Gravity
5 years ago

Some more progress on the battle I've been cookin' up




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A little showcase of recent work for Chaosector, such as effects, items, and boss moves!

The game now has fishing! (it's some sort of joke item, quite powerful too)

Made it so whoever has the killing blow on bosses will have their portrait displayed for the entire party, designing the portraits for each character has been fun! #multiplayer #roguelite

matching with @Kubachan on discord :3

Been developing a mode which adds helpful checkpoints throughout the levels, for those that are looking for a more chill experience

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I initially tried making Forz'o Gravity 10 years ago and stopped that to start other projects, it wasn't until the recent years that I decided to give this project a go again from scratch, so wanted to share with you lot a video comparing the old game

Reworked the party visual system (Visual data the players receive from each other, such as character and weaponry), so now their appearance should be cleaner! #screenshotsaturday #indiedev #gamedev #bulletheaven

Nartonne watching some romance XD soon i'll introduce the characters to you xdd #PerfectCrootox

#Blartonne

Been making an alternative battle for a possible easier route