3 years ago

Some renders I made in blender for my new game Worker of death

rendered in evee and cycles

you can check it out: https://gamejolt.com/games/BeFree/717322




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Just created this simulation that determines if walking or running in the rain gets you less wet

https://gamejolt.com/games/rainsim/788731

The final airship model for a game I am making

Created all by myself in blender and rendered in cycles

Theres alot of renders here but look at all them coz they good as

More images on my artstation: https://www.artstation.com/artwork/8bZ2wm

A 1950s lantern asset for one of the games I am developing right now

Rendered in blender cycles

I set out to make a teacup for a project I'm working on, but then I spaced out and did weird things with the shaders... LOL

Anyway, back to work for me.

Hope you're all doing well, and have a good weekend!

: Blender (Eevee)

Vinyl player from 1950s

Created for my game Project BRINK.

Project BRINK community: https://gamejolt.com/c/BRINK-yuugyr

Here is an animation of the vynil I created:

https://www.youtube.com/watch?v=qgrCBB0BcrY&ab_channel=0bject

Happy FNaC aniversary!

Render by @Marxfan2008

We have been making more progress all this time , we have ready soundtracks , textures , animations , etc!Gonna be shown in July 23

Thx to all of you all for your support and Emil Macko for creating fnac!

"Incineration"

I made this eerie bonfire in blender cycles for a competition on blender artists which I won

A timelapse of how I made it: https://youtu.be/cTleIdYIqTU

The artwork on artstation: https://www.artstation.com/artwork/Ke2avG

3D Cthulu

3D Cthulu made and rendered in blender cycles

Timelapse of me making it: https://www.youtube.com/watch?v=CfaeJmz9-NA

Boris is DONE!

1950s neon light

created for my game project BRINK, created in blender cycles

see me make it: https://www.youtube.com/watch?v=81BcFOdUnOE&ab_channel=0bject