Some time ago my friend made a small platforming game "Bearded adventure". I collaborated with him as level designer and tech artist (made few shaders).
You can play the game here: https://zonked49.itch.io/bearded-adventure
What do you think about it?
Next up
Generative pixelart fire/magma effect written in HLSL. Made for https://zonked49.itch.io/bearded-adventure It is drawn by code and can be customized with few parameters :)
I'm making AI that draws pokemons/fakemons that doesn't exist :) Now they mostly colorful mess :D But I like it even this way I think even this way it can be used baby artist to get inspirations and basic shape/color ideas. If you want collab, DM me!)
Another unsupervised examples of Pokemon AI drawing some non existing species
Generative pixelart portal shader. It is HLSL shader, that draws portal realtime :) Was made for https://zonked49.itch.io/bearded-adventure Inspired by Rick and Morty
🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️
Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam
Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…
The jam has cash prizes! 💸💸💸
Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.
Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam
We are under attack!
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
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