Senior iOS Developer. I know EVERYTHING about IT. ABSOLUTELY EVERYTHING. All nooks n crannies. 3D, neural networks, software engineering, crypto stuff, mind digitalization, 6ss digitalization

Playing game developer in free time, goofing around with machine learning art, generative art, shaders and so on :)

Some time ago my friend made a small platforming game "Bearded adventure". I collaborated with him as level designer and tech artist (made few shaders).

You can play the game here: https://zonked49.itch.io/bearded-adventure

What do you think about it?

I made my pokemon/fakemon ai work with CLIP so now I can not just randomly generate pictures, but query them with text. Sometimes it goes well (pikachu) and sometimes insane. You can query something you like in comments :) Vote your fav.

  95 votes Voting finished
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Generative pixelart fire/magma effect written in HLSL. Made for https://zonked49.itch.io/bearded-adventure

It is drawn by code and can be customized with few parameters :)

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Generative pixelart portal shader. It is HLSL shader, that draws portal realtime :) Was made for https://zonked49.itch.io/bearded-adventure

Inspired by Rick and Morty

I'm making Pokemon/Fakemon artist AI and while it was learning it produced some funny results. Here's my favorite :D

1. Amogus
2. Pepe thing
3. number one we got Benie
4. number two we got EEe
5. Some parrot thing :D
6. Very SUS thing

Vote for your fav

  149 votes Voting finished