Next up
I decided to give a new pixelart animation workflow a try. Seems to be going pretty well.
The guides keep me on track when doing the frame-by-frame.
Todays progress, from doodles to scary dudes.
Wishlist on steam: https://store.steampowered.com/app/1489110/Zapling_Bygone/
Quick update for the speedrunners out there. * Bosses now have 0 RNG and predictable patterns
* The Protector now bounces slower
* Modified Protector phase 2 sounds
* Bug fixes
* Exploit fixes
Back on kickstarter:
https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Instead of doing #FanArtFriday, enter to win Opera GX’s #FirstStandArtContest!
This is your chance to win $5,000 USD! 💸
Art is your weapon. Garen is your champion.
Enter here: https://bit.ly/FirstStand
(We've included Garen variants for inspo!)
So... you want it darker?
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
I decided to show off stuff that's in development and not yet available in the demo. Ceiling climbing and tentacle swinging! The kickstarter is going live on the 20th. I would really appreciate it if you hit that notify button! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
The Zapling Bygone Kickstarter campain will be live in 24 Hours! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
Challenge rooms added to the demo, as part of the kickstarter campaign. https://www.kickstarter.com/projects/9fingergames/zapling-bygone












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