2 years ago

Split the clothes into separate sprites from the head, still have to do it for sitting and other actions. But the concept works.
One thing about this though, is since I'm running an extra shader for every Goblin now that means more GPU being used.


I tried the game a while back on my old MS Surface with just the skin shader and it was unplayably laggy, so this will be even worse. But then, I couldn't even play Sonic from Steam on that so [shrugs]

I could always add colour variant for each sprite instead but that's a time sync I'm not willing to do right now.



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Got a basic Minimap set up for The Underground, but I'm not sure if I'm gonna keep it or swap to using the same style as The Island. This one is based on how The Caves generate their ones which are much less detailed.

Not new, is birb.

#DrawABirdDay

CHONK-Y-CHU!

CHONK-Y-CHU!

CHONK-Y-CHU!

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

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Happy Trans Day of Visibility!

Please remember, you are valid and you matter .

Please look after yourselves and stay safe out there. Keep being awesome!

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The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

HAPPY April first Mimikyu day!

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