Game
Strafe Blaster 2
5 years ago

Started to work on some enemies, no more floating red bots. Excited to share some screenshots later this week! Feels good to be back at it!




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New shot for DIRE. Happy screenshot Saturday.

New screenshot for the end of level 2.

Some more props for the next level. Next week I will be focusing on mechanics so I might not have a screenshot, enjoy this one!

I was able to get a ton of development done this month. Second weapon mod is in, enemy shot indicator is in, first player mod is in, refined the level layout a bit. Now time to spend doing some art for the next month.

New screenshot, currently retexturing the first level. Still a bit to go before the level is feeling good.

New screenshot of the final level!

Just dropped a new trailer, all clips are from the early access build of the game.

Worked on some new set dressing / story assets for DIRE. Really refining that second level to get it polished up. Still a few more props and elements to go before I'll be 100% happy.

I wanted to try something with the textures. I'm a huge fan of old school 90s shooters sort of grungy pixelated textures. So I wanted to try and capture that but still have some color and pop into it.

Got some more environmental art in, also got a blaster model in the game too. Next step is cleaning up the base level textures then a few more props. Still have a few nights in October to work on environmental art!