Loading...
21
Game
The Last Man Standing
5 months ago

Still working on The Wave System... In the meantime, enjoy this chaos! #gamedev




2 comments

Loading...

Next up

Took your advice and moved the text to make it less distracting, looks much better now!

Also, if you guys have any cool intro line ideas to set the tone, I’d love to hear them! #gamedev

Added some UI sound effects. What do you guys think? Any suggestions or feedback? #gamedev

Added a door controller (locked/unlocked) with an interact prompt. Please ignore the door floating above the wall... Will fix that later XD Also added some global post-processing for a stronger horror vibe. #gamedev #horror

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

Latest Updates:

- Built a simple wave system that spawns different enemy types simultaneously.

- Added a countdown before each wave.

- Displayed enemy count.

Thoughts? #gamedev

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

GameOver UI Updates:

– Background overlay for better visual clarity – Try Again button to restart the game – Main Menu button to return to the title screen

What do you think? #gamedev

Working on the Game Over menu! I’ve added a timer, enemies killed, waves completed, and a total score display. What do you guys think? #gamedev

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

This is the level design for my horror game "EGRESS". I think it’s looking pretty good so far, but I’d love to hear any suggestions. Thoughts? #gamedev