9 months ago

stolas binoculars on ue4




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I'm really struggling with the UI, nothing's look good. but I've done falling leaves, more trees, and leaves on the ground I did a little work on the slenderman, but I'll show that later

I'm going to stop make slender game for the time being I'll leave a little bit. the actual news is that I'm going to make a synimatic for hn direct (there will be fan projects and mods). while I'm at it, I also want to remake the portal gun from story mel

first report on hn rtx. made a bunch of basic materials, customized the project, read the documentation and now I'm starting to deal with assets. i remake the flashlight in the second picture is a comparison #HNRTX

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

a more full devlog.

made Ui (prototape)

I made all kinds of effects and I have a problem.

Some strange fps drops, while all charts show stability. for some reason in the editor the same problems. maybe I overdid it with objects somewhere, not sure

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Portal gun from portal story mel Dooone soft - blender and substance painter

textures in the process (done on my gj)

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I've been doing some hn projects. they're in the old styles. (I do one day, another day) but I don't really want to show it yet so I don't want to spoiler. that's why the shitpost - fun renders from 2022 fnaf project (chocolate freddie in a wrapper)