11 months ago

stolas binoculars on ue4




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the project is running... after a.... a lot of time and nerve.... I'm crying with happiness because it's.... it's going live. It's working...........

I found the hn reborn files. i will post it all with some fixes, and an explanation of how and what works. with documentation and video. I'm gonna have to commit all of thissssss (it's not mod. just files)

Mini devlog №1

btw, devlog 2 will consist of 40% of what I'll be showing here and 60% new content

Kikkerstein had a great day 1 at LVL UP EXPO!

If you’re in Vegas, come see us on day 2!

I never thought I would have to download cs 2 for work lol

My animation for the game to imitate the FNAF 1 trailer bonnies appearance. First time ever animating to be honest and i learned some today. I will try to implement this in the game if memory will allow it. How is it?

the disk arrived. well... huh... build nvrtx. as I found out there dlss 2.4, but like the replacement plugin will fix everything. and also I really hope that nothing will break. plugins will not conflict and stuff like that you know....

What a funny, half-working code, ahaha, okay I'm not fixing it. I'm posting what I had with a few commentsXDDD

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

About once a week I'll post something new. not everything, but some of the developments added more interaction - objects can now get dirty, also there is grass flying out, although it is not quite well seen here. #HNRTX