
Next up
playing around with the new networking nodes in Godot4 C# #gamedev #godotengine #madewithgodot #pixelart
finally got network syncing done
My submission for the GodotWildJam'73 Asteroids meets tower defense ^^ hope you'll have fun with it. Feedback welcome! https://roughnight.itch.io/weltraumforschungsstationverteidigung…
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Terraria-like project I'm working on.
It's a full chunking system with save/load map function... in the long term I want to try to integrate multiplayer into it
https://roughnight.itch.io/ http://www.youtube.com/@roughnight301
the aftermath of my stream today! worked on rotation stuff, added ufo's, fixed a bug in my bullet/hit detection some time left for GodotWildjam'73
today I had started to implement the multiplayer feature.. currently only connection, no synchronisation of map and chunks... I testet locally, so both server and client used the existing saved map-file
Say hello to Jon 👦🌙🥪
Late-night sandwiches are his thing.
So are cavities, probably. ^^
Got a guess what else he’s into?
Get to know him👉https://store.steampowered.com/app/2560100?utm_source=GameJolt
The jam theme is "One Bit" - "Where am I" And I made a FPS with Godot, where you have to clean your computer from evil viruses^^ here is the link : https://roughnight.itch.io/antivirus would like to have feedback :)
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