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BB-1 & Charge Syncergy: Project Byte
1 month ago

Taking one for the teamπŸ˜”πŸ‘Š

#platformer #cartoon #fail #funny #n64 #PSX




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This took HOURS of my free time to figure out, mostly because the current code REALLY STRUGGLES to rotate the characters..

Probally should fix that sometime, huh?? But for now: here is some early zipwire prototype!!

#godot #gamedev #BCsyncergy

Expirimenting with 3D menu system! This one will be made for a upcoming demo that will probally take a while!

Man, Im REALLY bad at taking breaks..

ANYWAYS, YOU CAN NOW JUMP OUT OF A ZIPWIRE SITUATION AT ANY TIME AND GAIN EXTRA HEIGHTS!!

#gamedev #godot #platformer

Great news!! I FINALLY got movement to work, and managed to get a little experience with O3DE's UI editor!! πŸ₯³πŸ₯³πŸ₯³πŸ₯³

πŸŽ‰πŸŽ‰πŸŽ‰Thats right!! PROGRESS!!!πŸŽ‰πŸŽ‰πŸŽ‰

#gamedev #O3DE #BCAnomalies

Another mayor progress update for Project Byte! Please enjoy!! :D

#platformer #3DPlatformer #MascotPlatformer #lowpoly #retro

The game can now detect nearby zipwires and highlight them! (Actual zipwires still have to programmed in!)

#godot #platformer #BCsyncergy

Collectables?? πŸ‘€

#gamedev #bcsyncergy #GodotEngine

After some reworking and simplifying of the foundation, I think I can get back to the FUN stuff now!

Speaking of which-!!

BOUNCEPAD!? ITS A BOUNCEPAD!! BOUNCY BOUNCY!! BOUNCEPAD!! BOOOOUUUNCEEEPAAAAAD!!! BOUNCY BOUNCY!!! BOU- [ 🧡1/ 2014 ]

#godot

The first stage of Project Byte loads now!! ^-^

With this set up, I can actually test versions of the stage instead of hoping I got it right and work blind!

#gamedev #godot #BCSyncergy

B U S T E D ‼️‼️

#cartoon #adorable #karma #funny #psx #n64 #platformer