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BB-1 & Charge Syncergy: Project Byte
1 year ago

Taking one for the team๐Ÿ˜”๐Ÿ‘Š

#platformer #cartoon #fail #funny #n64 #PSX




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SURPRISE!!! Test animation!!

Judge my quality harshly!!

#animation #cartoon #gamedev #mascot #cartoon

๐Ÿ—ฃ๏ธMASSIVE UPDATE FOR PROJECT BYTEโ€ผ๏ธ

Pixels now have a magnetic attraction to the player characters! Making em easier and more fun to pick up!

They also will now automaticly fall out of the sky!

The problem? REALLY bad preformance. ๐Ÿ˜”

#platformer #wip

Been working hard on an environment mostly intended for the animation project! The assets will probally be reused for Project Byte!

All of this is WIP!! #animation #blender3D #gamedev #BCSyncergy

Whats a platformer without [BOUNCEPAD!!!]s?

Trampo Launchers are our custom home made[BOUNCEPAD!!!]s that arent automated!

Which means you can escape their bouncyness if you move away from them ANY time, even in the middle of a bounce path!

#platformer

What could possibly go wrong? (Ice cream Dare) #dare #fail #animation #cartoon #platformer

Boss encounter!! (Animation test) Been working on this for a couple of weeks to put the models (and myself) to the test (both still need work)! #Animation #Cartoon #Lowpoly #BB1andCharge #BCsyncergy

DID SOME TWEAKS AND THE PIXEL SYSTEM IS FIXED!!

>Fixed a bug where Pixels were infinitely speeding up BEFORE you interact with them!

>Pixels magicially disappear when too far away from the player now!

#platformer #lowpoly

Been cooking today!

After some reworking and simplifying of the foundation, I think I can get back to the FUN stuff now!

Speaking of which-!!

BOUNCEPAD!? ITS A BOUNCEPAD!! BOUNCY BOUNCY!! BOUNCEPAD!! BOOOOUUUNCEEEPAAAAAD!!! BOUNCY BOUNCY!!! BOU- [ ๐Ÿงต1/ 2014 ]

#godot

Man, Im REALLY bad at taking breaks..

ANYWAYS, YOU CAN NOW JUMP OUT OF A ZIPWIRE SITUATION AT ANY TIME AND GAIN EXTRA HEIGHTS!!

#gamedev #godot #platformer