Game
A Day In The Life
5 years ago

TestBuild 3 (What to expect)


We're currently hoping to push the next test build of the game in the next few days and have put together a list of new features that will be added or changed.

Maps

  • Demo Town (Will not be the final map)

  • Town store inside

  • Farm house (Updated)

  • Demo farm (updated, larger field, new house)

Changes

  • Dialogue window Skin has been edited

  • Camera has been zoomed away to look better in full screen.

  • Inventory menu redesigned

Additions

  • Money!

  • Crop box functionality (earn money)

  • Early finances menu

  • Sold item stats

  • Store interface (spend it!)

  • Tools will have their own dedicated slots in the inventory now and the debug selector disabled.

  • Basic Npc examples (can be talked to, move about the world, given gifts and befriended).



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Finally, you can sell the fruits/veg of your labour. :)

Character customization: How and why bother? (expand)

I know it has been a while since the last update, but life got in the way. Here we can see how buttons can be customized and given functionality through the event system. More to come as the event system grows.

Character bits! We're currently throwing together the character animation pieces for the new customization system :P

Wall height is being adjusted to accommodate things such as stages and lighting while also giving animatronics more breathing space.

Finally, I've had some time to do some more work on the recode. There is hardly anything to see except for this utilitarian clock which can be swapped to 12 and 24 hours in settings. The lighting again changes through the day too.

I know updates have been slow but there really isn't much to talk about when you're just tidying up existing code. We're looking at updating the art style to be just that bit nicer. The crop system working with an overhaul to interactions with tools.

Asking the big questions today. We won't support changing your characters outfit or gender but you can give our beloved testguy a name. Character customization will come later, as it will take planning to get it as versatile as we want at the moment.

Opinions on a new graphics style?

(Mines and menus preview build)

Available for testing now