Next up
Another card illustation for scenario goal is ready.
Working on a dungeon boss for demo scenario.
Too many ideas for this Trickster. For example, stealing your cards and playing them against you, converting your discarded cards to shields or damage, etc.
There will be many iterations.
A small chunk of fight gameplay against 1 opponent
Added new encounter type - Big Ambush, more dangerous than a classic ambush.
The goal is to increase the importance of exploration abilities and total map awareness.
This week, a lot of effort has been put into creating new groups of combat encounters. A good example is the slightly modified Druid paired with a Beast. You can focus on the Druid first to remove possible buffs and debuffs, or on the high-damage Beast.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
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