Also you need look at enemy dying animation...

Testing some AI I will I need pathfinding. I will probably ask @TheGreenFlash
to help me with it.
I think game really pretty now :)
Next up
Yall probably thought I stopped working on this game like 2 weeks ago, well, you were so wrong lol. Multiplayer alpha will be available tomorrow, for few weeks, I'll even add voice chat.
Just revealing this for my physics engine, I made this in 3 days. It is going great so far, it is far more optimized than coding complicated stuff in engine, because it is being done without one block, not 2 not 10, just one block.
hol' up i might be cooking (my 3d extension)
Roaring Knight: Crossover (Tentative Title)
[WIP 01]
I started working on my turbowarp extension.
"Octagon Physics Engine"
Ricky Rabbit's Seasonal Flavoritiez! Season 3 Episode 13 (Wet Dry roundabout)
My game has changed a lot.
It is made in my engine using scratch, a kids programming language.
Working on my game, doesn't have a name yet. It is being made in scratch, a kids programming language. How does it look for now?
Testing out a new move! This move is for all characters
Started tracing weapons for my game.











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