Next up
VERSION 1.1.2 IS OUT!
To celebrate the completion of our Kickstarter campaign, we added a pinch of color into Dataclysm! Also, we added a very nice CRT effect to spice up the visuals (it can be easily turned off from the settings menu!
Some spin tales of magic and spells capable of leveling entire cities... buut no one knows how to cast them anymore.
Support us on #Kickstarter! https://www.kickstarter.com/projects/petthedog/dataclysm
Dataclysm DEMO is out now on Steam!
Please, check it out, and don't forget to add it to your wishlists!
https://store.steampowered.com/app/3303720/Dataclysm/
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!Â
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
It's a snowy day on #Dataclysm!
Did you know that whenever the Motherboard freezes over, every troop loses its effects? We can see the snow in action in this #ScreenshotSaturday!
Back us on #Kickstarter! https://www.kickstarter.com/projects/petthedog/dataclysm
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob
) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
Here's the first variant card for #Dataclysm!
It will be available in-game for users who redeem the early access version of Dataclysm in the #Kickstarter! Here's the link, if you're interested! https://www.kickstarter.com/projects/petthedog/dataclysm #cardgame #indiedev #pixelart #art
Coming Soon!
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
VERSION 1.1.1 IS OUT!
This version not only features the first 2 cards of the new expansion, but it is also the best version we have produced so far.
As a result, we have decided to release the game and move out of the devlog phase!
















0 comments