I've added a beam to the end of Multisword Attack, as you can see. It deals low damage and goes through enemies, but not through walls. Finally, it's going to have a counter move when timing your guard correctly. The hit will be similar to Ninja's Quad Shock move, meaning a shockwave going forward at low distance.
With this, it gives Sword more versatility, while keeping its good attack power, and combo potential. And as I've stated, I've increased the speed of its move to match Ninja's.
The reason for all this, is because Cutter exist. I often feel like it gets left behind because of both Sword and Ninja's incredible potential. Going forward, they will compliment each other's strengths and weaknesses, so at the end of the day, both Sword and Cutter will be viable for different reasons.

Next up
The May Showcase is here! Quite proud of this one. A four part video showcasing some of the new additions to the game. This one's meaty!
Wanted to show off some of my girlfriend's custom design drawing for video game characters. One is a jellyfish-themed Zora, and the other 2 are based on Dragon Quest monsters. We might be working together on the Zelda project soon :)
Just did an arena run in Kirby Wacky Episode - 3:43.76 IGT (Fire/Hammer)
Defeated enemies now have a 1/10 chance of dropping yummy food! Kill and eat away!
Here's EVEN MORE #GameJoltColors25 great art from you fellow Jolters!
Giving myself a kick in the ass and working on some grotto thingies. All WIP footage.
Game balance is... uh, still work in progress. To demonstrate what I mean, take a look at some fresh Chop Champs gameplay :)
This week's Fan Art Friday celebrates Kirby! Accept the quest in your quest log to get started.
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