0.2.1
(QOL2A) 11/1/2020
CHANGES
1.Removed drag.
2.Rebalanced rocket thrust for faster response time.
0.2.1
(QOL2A) 11/1/2020
CHANGES
1.Removed drag.
2.Rebalanced rocket thrust for faster response time.
Work continues on 0.3, lately I've been working on the rocket and rocket building system.
Hmm, what is this that a picture of?
0.3.0 is out! Its been a long hard road, but now we can finally focus on the core of the game, the voxel system.
Changelog bellow
The grind continues...
Progress on the rocket, lighting, atmosphere and more!
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Path of Kami: The Evolution of the Lore
"Our work is never over" they said.
Werehog transformation process. #sonicunleashed
Demonstration of the spells and their effects :)!
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Update 2.627
New challenges & new effects!
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