0.2.1
(QOL2A) 11/1/2020
CHANGES
1.Removed drag.
2.Rebalanced rocket thrust for faster response time.
0.2.1
(QOL2A) 11/1/2020
CHANGES
1.Removed drag.
2.Rebalanced rocket thrust for faster response time.
Work continues on 0.3, lately I've been working on the rocket and rocket building system.
Hmm, what is this that a picture of?
The grind continues...
Progress on the rocket, lighting, atmosphere and more!
0.3.0 is out! Its been a long hard road, but now we can finally focus on the core of the game, the voxel system.
Changelog bellow
We are under attack!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
Regional Bulbasaur. #Pokemon
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