0.2.1
(QOL2A) 11/1/2020
CHANGES
1.Removed drag.
2.Rebalanced rocket thrust for faster response time.
0.2.1
(QOL2A) 11/1/2020
CHANGES
1.Removed drag.
2.Rebalanced rocket thrust for faster response time.
Work continues on 0.3, lately I've been working on the rocket and rocket building system.
Hmm, what is this that a picture of?
The grind continues...
Progress on the rocket, lighting, atmosphere and more!
0.3.0 is out! Its been a long hard road, but now we can finally focus on the core of the game, the voxel system.
Changelog bellow
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
We are under attack!
Fan art for Foolish I'm feeling kinda better so I drew this
Runestones: from concept to in-game model🗿
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Werehog transformation process. #sonicunleashed
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