Game
Space Sim (Name TBD)
6 years ago

The 0.2.1 update just came out!

Here is a copy of the change log.


0.2.1

(QOL2A) 11/1/2020

CHANGES

1.Removed drag.

2.Rebalanced rocket thrust for faster response time.



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Work continues on 0.3, lately I've been working on the rocket and rocket building system.

Hmm, what is this that a picture of?

The grind continues...

Progress on the rocket, lighting, atmosphere and more!

0.3.0 is out! Its been a long hard road, but now we can finally focus on the core of the game, the voxel system.

Changelog bellow

Short intro of us πŸ’•βœŒοΈ

We're an eletro duo based in Seoul πŸ‡°πŸ‡· Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era πŸ’½ CD listenin πŸ“Ÿ beeper beepin πŸ’Ύ floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Fan art for Foolish I'm feeling kinda better so I drew this

πŸ’Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

βš™οΈ Free Demo: http://bit.ly/UniDuni

πŸ“Ί Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Finished work on the emotions of a new character for the tank universe

a drawing I did because I was boredπŸ˜ͺ. But I love how it turned out.😊