Game
Carnage in Space: Crucible


3 years ago

The arena now has an audience! You'll attract more viewers when you play at higher difficulty levels.

ALSO: Finished another cutscene - only one more left before PRIVATE BETA TESTING begins. Stay tuned!




0 comments

Loading...

Next up

Reminder - Carnage in Space: Crucible is finally releasing in just 4 days! Here's the last trailer for anyone who hasn't seen it yet.

I can't wait to share it with you all!

HEEEEEE'S BAAAAAAAAAAAACK!!!!!!!!!!!!!!!!!

For those who don't know him, this is Crimson. Nightmare's darker side. The most powerful being in the setting.

If you want to fight him, you're going to have a very, very bad time.

I've been retouching several things in the game that could use a little more love before release.

Among these is the nanotech system! You now get a flashy popup (with confetti and everything) when you unlock one, and the icons are also resigned.

Instead of doing #FanArtFriday, enter to win Opera GX’s #FirstStandArtContest!

This is your chance to win $5,000 USD! 💸

Art is your weapon. Garen is your champion.

Enter here: https://bit.ly/FirstStand

(We've included Garen variants for inspo!)

There's more!

Crimson doesn't know the meaning of overkill! Just how many attacks does he have at his disposal?

I'll give you a hint: More than this.

We haven't even seen his specials in play yet...

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

FINAL UPDATE: Kodon and More

Carnage in Space: Crucible is now out of Early Access!

BOOM.

This is Crimson's final attack, Entropy Bomb.

This is what happens when Crimson runs out of patience and is done playing with you.

I'd wish you good luck, but I don't think that's going to help.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

WE'VE GOT A RELEASE DATE, BABY!

It's been a LOOOONG time coming - this game's been in development for OVER 8 YEARS and I couldn't be more excited to share it with you all in just 24 days!